package com.yanqu.road.entity.activity.pawnshop;

import com.yanqu.road.entity.FieldTypeAnnotation;

/**
 * 当铺物件配置
 * 
 * @author sjh
 *
 */
@FieldTypeAnnotation(tableName = "t_s_activity_pawnshop_item")
public class ConfPawnshopItem {

	@FieldTypeAnnotation(select = true, update = true, desc = "活动ID")
	private int activityId;

	@FieldTypeAnnotation(orderASC = true, update = true, desc = "物件ID")
	private int id;

	@FieldTypeAnnotation(desc = "物件名")
	private String name;

	@FieldTypeAnnotation(desc = "描述")
	private String desc;

	@FieldTypeAnnotation(desc = "形象")
	private String icon;

	@FieldTypeAnnotation(desc = "类型")
	private int type;

	@FieldTypeAnnotation(desc = "等级范围")
	private String levelRange;

	@FieldTypeAnnotation(desc = "权重")
	private int weight;

	@FieldTypeAnnotation(desc = "其他参数")
	private String param;

	private int charTextNum;

	// ========================================================================
	public int getActivityId() {
		return activityId;
	}

	public void setActivityId(int activityId) {
		this.activityId = activityId;
	}

	public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public String getDesc() {
		return desc;
	}

	public void setDesc(String desc) {
		this.desc = desc;
	}

	public String getIcon() {
		return icon;
	}

	public void setIcon(String icon) {
		this.icon = icon;
	}

	public int getType() {
		return type;
	}

	public void setType(int type) {
		this.type = type;
	}

	public String getLevelRange() {
		return levelRange;
	}

	public void setLevelRange(String levelRange) {
		this.levelRange = levelRange;
	}

	public int getWeight() {
		return weight;
	}

	public void setWeight(int weight) {
		this.weight = weight;
	}

	public String getParam() {
		return param;
	}

	public void setParam(String param) {
		this.param = param;
	}

	public int getCharTextNum() {
		return charTextNum;
	}

	public void setCharTextNum(int charTextNum) {
		this.charTextNum = charTextNum;
	}
}
